#ifndef __COMMON_INCLUDED
#define __COMMON_INCLUDED

#include <iostream>
#include <string>
#include <queue>
#include <list>
#include <map>
#include <algorithm>
#include <iosfwd>

#include <windows.h>

namespace Audio
{
	typedef int INT32;
	typedef unsigned int UINT32;
	typedef short INT16;
	typedef unsigned short UINT16;
	typedef char  INT8;
	typedef unsigned char UINT8;
	typedef float FLOAT;
	typedef double DOUBLE;
	typedef wchar_t CHAR;

	typedef std::basic_string<wchar_t> STRING;
}


#include "FowardDeclarations.h"
#include "ChoosePlatform.h"


#endif